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AI Insights · Timothy · July 2021

Top 5 Space Games on Android in Europe in Q2 2021

Discover the performance trends of the top 5 space games on Android in Europe during Q2 2021, including metrics on downloads, revenue, and active users.

Top 5 Space Games on Android in Europe in Q2 2021

During the second quarter of 2021, the top 5 space games on the Android platform in Europe showcased varied performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these metrics.

Star Trek™ Fleet Command by Scopely saw significant fluctuations in its weekly revenue, peaking at around $768K in early April and maintaining a steady average around $570K for most weeks. Weekly downloads reached a high of 18.5K in mid-May, but experienced a noticeable drop to around 5K by early June. Active users exhibited a similar pattern, starting at approximately 59.7K and fluctuating, with a low of 44.8K in early June, before recovering to around 57.9K by the end of the quarter.

Star Wars™: Galaxy of Heroes from Electronic Arts maintained consistent weekly revenue, ranging between $370K and $540K, with a peak in early May. Weekly downloads showed a decreasing trend, starting at 23.5K in late March and dropping to around 12.8K by the end of June. Active users remained relatively stable throughout the quarter, averaging around 950K.

Infinite Galaxy by CamelStudio had a steady weekly revenue, ranging from $94K to $128K, with a peak in early May. Downloads experienced a downward trend, starting at 78.1K in late March and declining to around 20.4K by the end of June. Active users also saw a decline, starting at approximately 121.5K and dropping to around 76.7K by the end of the quarter.

Warhammer 40,000: Lost Crusade by Nuverse, which launched in June, showed promising performance with revenue peaking at $74.4K in the last week of June. Downloads also saw an increase, starting at 24.8K in late May and reaching 30.8K by the end of June. Active users followed a similar trend, growing from 61.4K to around 64.4K over the same period.

Evolution 2: Shooting games from MY.GAMES B.V. had a relatively stable revenue, averaging around $40K per week, with slight fluctuations. Weekly downloads started at 33.6K in late March, dropping to around 12.1K by mid-June, before a slight recovery to 14.2K at the end of June. Active users decreased from 108.8K to around 85K over the quarter.

These insights, sourced from Sensor Tower, provide a comprehensive overview of the performance of these top space games on Android in Europe during Q2 2021. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021